Package
Each Punch Microman came in foam box
with small window. The box basic design was the same for all four
Punch Microman.
Accessories
Each Punch Microman came with armor
set. P01 & P.03 came with blue armor with red helmet and P.02
& P.04 came with red armor with blue helmet. Takara also
included metal stand with each figures. (The stands were color
match to their helmets) Each figure also came with a chrome staff.
Blue Armor (P.01 & P.03)
Red Armor (P.02 & P.04)
Feature
Punch Microman has the 5 mm port.
Below the port is the button that activated their "Punch" features.
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Microman Punch along with the
Microman Blizzard were the last Microman figures released by Takara for the
original Microman line. The Microman Punch showed the sign of changing
toy market as evidence by the significant change in Microman
design. Microman Punch stood slightly taller than the Titan.
Beside the increase in size, Punch also had very
difference in look from the previous Microman series. Their bodies
were done in metallic much like Micro Knight (actually they came in the same
assortment of colors as the Micro Knights) Punch Microman no longer
had the usual Microman hands & cuff and they were replaced
by more steady big gloved hands. Each Punch also had action
features, when the
button in the back is activated, the arm would swing. The odd
number (P.01 & P.03) do the Karate chop and the even number (P.02 &
P.04) throw an uppercut.
Another feature of Microman Punch
were the magnetic feet and chest. Magnet power seem to be the theme of this year
Microman since all Death Marck toys also have this feature. Microman
Punch also came with set of armor - one red and one blue that can be
attach to their magnetic chests. The odd number member came with a
blue armor and the even number member came with the red one. Each
also came with a metal figure stand. (The magnet feature is very
interesting since it's tie in with the later 1999 Magne Power Microman)
An interesting side note - Punch
Microman were former Microman that were rebuilt into Punch Microman.
One can easily see that the Punch Microman were no longer
cyborg but a totally rebuilt mechanical being. Punch have angular face
much like computer generated face image of the early 80's which
consisted of several polygon shapes somehow suggested that they were more
like machine now.
P.04 Antonio (black) formerly Microman
M112 Barnes.
Barnes along with M111 Bobson,
volunteered for the Punch Project Experiment. The M11X Types undergone
the most evolution than any other Microman therefore their bodies were more
mechanical which made them perfect candidates for Punch Experiment.
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P.01 Joe (copper) formerly Rescue
Microman M253 Richard
P.02 Rocky (blue) formerly Rescue
Microman M263 James
P.03 Silver (silver) formerly Rescue Microman
M273 Leonard. Takara also
released P.05 Magnum as pack in figure for Punch Robo
and P.06 Hulk as pack in figure for Punch Jet.
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Punch Story
Microman Punch bulky armors
are to protect them from the super-weapon plasma ray that was being used by
Interstellar Death King. The armor also gave them 100 times the
strength of normal Microman. Interstellar Death King used Plasma
Ray to destroy the new Conning Tower and severely damaged M253, M253, M273
& M283. (Note they were all the third member of the Rescue crew)
M111 & M112 volunteer to become Microman Punch since they were already
mostly make up of mechanical organs. M111 was rebuild into P.06
to interface with Punch Machine (he later piloted Punch Jet), his successful
operation led to rebuild of damage M283 Clark into P.05 Magnum to interface
with Punch Machine (Punch Robo). After successful operations on the
M111 & M112, the severely damage Rescue Microman were then revived as
Microman Punch.
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